/************************************************************************

								Heroes IV
					  Copyright 2000, The 3DO Company

	------------------------------------------------------------------
  						 material_names.h

	$Header: /game/material_names.h $

	$NoKeywords: $

 ************************************************************************/

#if !defined(MATERIAL_NAMES_H_INCLUDED)
#define MATERIAL_NAMES_H_INCLUDED

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include <string>

#include "external_string.h"
#include "materials.h"

extern t_external_string const	k_material_name[k_material_count];
extern int const				k_material_value[k_material_count];

std::string const & get_material_name( t_material material );

#endif // MATERIAL_NAMES_H_INCLUDED